The sims 3 cc dinosaur
While some researchers believe these could be the remains of ancient proteins, blood vessels, and cells, traditionally thought to be among the least stable components of bone, others think that they have more recent sources. However, traces of biological material have been found inside some fossils. During the fossilization process, biological tissues degrade over millions of years, with some types of molecules breaking down faster than others. The chances of establishing a real-world Jurassic Park are slim. There exists potential post-burial taphonomic roles for subsurface microorganisms. Subsurface dinosaur bone is a relatively fertile habitat, attracting microbes that likely utilize inorganic nutrients and complicate identification of original organic material. 16S rRNA amplicon sequencing revealed that dinosaur bone hosted an abundant microbial community different from lesser abundant communities of surrounding sediment. Fossil ‘soft tissues’ differed from collagen chemically and structurally while degradation would be expected, the patterns observed did not support this. Organic preservation versus contamination of dinosaur bone was examined by freshly excavating, with aseptic protocols, fossils and sedimentary matrix, and chemically/biologically analyzing them. These ‘soft tissues’ have been reinterpreted as biofilms. However, proteins and labile lipids are diagenetically unstable, and bone is a porous open system, allowing microbial/molecular flux. Dinosaur bone has been proposed to preserve collagen, osteocytes, and blood vessels. Sure, we might see at least illnesses come back when the inevitable season-based expansion is released, but it would be nice to see just a little more done with it that most likely won't be included.The name generators aren't the biggest deal, by the way.Fossils were thought to lack original organic molecules, but chemical analyses show that some can survive. I meant like custom walk animations and custom traits.You know, like a walk animation that makes a Sim limp on one side or walk all curled up as if they're always nervous, or an 'albino' trait that makes Sims get a lot of negative moodlets from being outside in the daytime (and maybe give them mood-based actions like the 'hide in bed' action from the embarrassed moodlet), or a 'hypochondriac' trait that makes Sims want to call in to their work all the time and makes them act paranoid about everything making them sick. That kind of thing.I know traits aren't impossible, at least, and walk animations might be doable.
The sims 3 cc dinosaur download#
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